The Goal: Make a 10 second looping render.
I thought that there is nothing better than a loop based on one of my favorite games: Valorant. I was already modeling a Vandal, although I didn’t have a clue as to how I was going to texture it. I think I did a decent job with the can flipping too, although I probably should have had done a better job with reloading. Spinning a clip in the air is significantly less cool now that I see how it looks.